Security Can't Stop Uncle Death Once Again And Now Deathverse Dev Diary #3 Is Out In The Wild
Enjoy the behind the scenes in how Deathverse is made
GungHo Online Entertainment have released their third dev diary for Deathverse: Let It Die. In another behind the scenes installment, Uncle Death sneaks once more into the Supertick Games office to introduce some of the lead developers working on the game’s design, characters, and animations.
The diary introduces the Lead Level Designer as well as the Lead Environmental Designer and explains how the game's levels and stages are created from these two members. Everything seems to be made, for the most part, in Unreal Engine. This dev diary is honestly a rare look into the world of game design and the transparency of how things are made is truly remarkable. The diary even gives a rare look at movement and animation and how it is tested in the realm of the game.
- Top 5 F2P Weekly Stories - Tower Of Fantasy's Sniper Maid & DEATHVERSE Goes Back To Development Ep 539
- Three Months After Launch, DEATHVERSE: LET IT DIE Suspending Service To Redevelop The Game Amidst Lag And Matchmaking Woes
- Deathverse: Let It Die Debuts The Manic Yeti Cryptid, Weapon Variants, And Two Of Their Largest Units Yet
About the Author
Aspen is an avid gamer and Twitch streamer currently residing in Japan. She is most attracted to games narrative design and is a huge fan of player choice in games. If Aspen is not playing games, she is most certainly writing about them.
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