As of the time of this writing the countdown on Evolve's website is still ticking down, but the cat's already out of the bag as Turtle Rock will be taking its asymmetrical gameplay into the realm of free-to-play starting with the PC version of the game. Even better? The beta starts today, July 7th. In a post on the Turtle Rock site, Co-Founders Chris Ashton and Phil Robb laid out the game plan and took some time to thank players who purchased Evolve and to look back on things the title could have done better in the past.
"When Evolve launched, the reception wasn’t what we expected. Sure, there were some good reviews. There were also bad reviews. Yes, there was excitement. There was also disappointment – for players and for us. The DLC shitstorm hit full force and washed away people’s enthusiasm, dragging us further and further from that first magical pick-up-and-play experience," says Ashton and Robb in the post.
Evolve's asymmetrical gameplay tasks a team of 4 hunters with taking down one of the game's large scale monsters. Players control both the Hunters and the Monster resulting in 4v1 PvP. With the conversion to free-to-play, Evolve will be making some changes soon. From the post:
Players who already bought Evolve (and maybe some of the aforementioned DLC) will be given a "Founder's Status" in the new free version. This means you will keep all of the content you already paid for and Turtle Rock promises rewards, perks, and special access to things since you "believed (in Evolve) like we did."
The game will be available for free on Steam soon, but make no mistake, with the audience size that is willing to check out this title, the servers may not be the most stable place as beta kicks off.
About the Author
Mike “Magicman” Byrne has been a part of the MMOBomb family for years and serves as the site’s current Editor-in-Chief. His love for MMOs and gaming in general has led him to covering games for numerous gaming websites including Gamebreaker TV and XIV Nation where he proudly displays his fanboy flag for FFXIV:ARR.
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