Fable Legends may be gone, but its odor lingers.
In a retrospective on Lionhead Studios’ shuttered game, Eurogamer’s Martin Robinson — who contributed to a book about Legends’ art — starts off by saying that the game had different flatulence emotes for its characters, ranging from “the self-obsessed hero who lets rip into his hand then relishes the ensuing aroma” to “the assassin who makes sure he’s not being watched before letting out a silent, deadly gust.”
There’s more to the piece, of course, though it’s less about gameplay and more about atmosphere and ambiance. Robinson describes NPCs’ “bawdy dialogue” and the characters’ signature styles of movement and combat animations. He also gives a little commentary on Legends’ odd free-to-play move, and how it felt like the game constantly struggled to find footing — which probably contributed heavily to its ultimate demise.
I’ll admit to not being all that knowledgeable about the Fable series, but it’s obvious that Robinson is and that his feelings about Legends spring from his love of Albion and its denizens. It’s worth a read if you consider yourself a Fable fan.