Hyper Scape: Season 1 Coming To PC & Consoles Aug. 11; Earn 600 Free Crowns Before Beta Ends

Jason Winter
By Jason Winter, News Editor July 30, 2020
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Ubisoft's hyperactive battle royale Hyper Scape is almost ready for full launch on PC, Xbox One, and PlayStation 4, which will come in just under two weeks, on Aug. 11. That's when Season 1, titled "The First Principle," will also kick off, bringing a new hack, new weapon, and new limited-time game modes, as well as a 100-level battle pass in both free and premium flavors. Judging by the announcement video below, some of those rewards include skins that make you look like a normally dressed person -- well, normal for the 2050s, at least.

That means that the open beta, which has run since July 12, will soon be coming to an end. That closes down on Sunday, Aug. 2 at 11:59 p.m. Pacific, so you've got just over three more days to earn rewards from that version of the battle pass. PC players will be able to carry over their progress and rewards should they choose to play on consoles.

Before that happens, though, you can earn a bonus 600 Crowns by playing the game or watching streams on Twitch for one hour. That's on top of the rewards you can typically garner by watching streams that have the Crowncast extension applied.

One part about Season 1's launch has me wondering, though. Ubisoft is adding a "Kudos" feature, which will let Twitch viewers spend bits to "to generate a visual effect that appears in a streamer's game." If I was a streamer playing in a high-pressure match, I think the last thing I'd want is for some random effect to pop up in my game to distract me. Then again, it might not be that much different from the various notifications people usually have enabled for their streams, so maybe it won't be that much of an issue.

Learn more about Hyper Scape's launch and Season 1 on its website.

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In this article: Ubisoft, Hyper Scape.

About the Author

Jason Winter
Jason Winter, News Editor
Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.

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