Smilegate’s Lost Ark has a development roadmap for the game in Korea, but if you want a taste of what it’s eventually going to bring to the West — someday! — give it a look.
Google Translate is an inexact science, but using that we can gleam the following snippets of info:
There was also an update on April 24 that appeared to decrease the number of materials required to upgrade equipment. Even if you can’t read Korean, you can get the gist of it from the pictures here. On the one hand, it’s nice to see Smilegate already taking steps to reduce the grind in the game, though it makes you wonder what else is present that will need “adjusting” later.
“Auto-pathing” Facepalm*
I don’t think that you are forced to use this feature. And this is only for sea traveling.
I’ll prefer Lost Ark over Project TL. You talking only about graphics. Gameplay matters, not engine :3
Well this game will never see light off day in EU/NA and if it ever dose it cant compet with Project TL / The Lineage it’s Expected to come out Q3 In 2019 Unreal 4
Well this game will never see light off day in EU/NA and if it ever dose it cant compet with Project TL / The Lineage it’s Expected to come out Q3 In 2019 Unreal 4
Can’t wait to play this game in the west. 🙂
I watched a lot of Steparu grinds on this game playing it amazingly.
Offtopic:
Anyone know what has happened to Steparu?
it is a mystery currently as there are no answers or reasons anywhere to be found. Steparu has been so brilliant at playing and showing us all new up and coming foreign game plays that no else has been able to do. I actually used to play along side him/her many many years ago when we were doing foreign game guides in competition with each other over at onrpg.com. So lets hope everything is ok. 🙂
Good job. Auto pathing should be in every mmo, and competitive pvp too)