Path Of Exile Details "Substantial" Patch Notes Process

Jason Winter
By Jason Winter, News Editor December 29, 2020
Share:

"Patch Notes Day is approximately as exciting as Christmas and your birthday combined, if you knew all you were getting was a list of data (but you were, like, really into data)."

As someone who used to write -- and enjoy writing! -- voluminous rules lists for intricate CCGs, I can somewhat see where Grinding Gear Games' Senior Narrative Designer Nick Kolan is coming from. And now you can see the process behind producing patch notes, a process that Kolan detailed yesterday on the Path of Exile site.

After sorting through the 20,000-or-so changes to the game with each patch ("Once I'm done, I have a stiff drink and grit my teeth") and deciding on the most important ones, Kolan has to translate the various programmers' "god-awful" notes -- which have "gotten a lot better since I started threatening to karate-chop their necks" -- into something that players will be able to understand. This is also when he writes "silly jokes into patch notes to keep myself amused."

The entire process sounds grueling and generally thankless, with Kolan and others needing to check around 10,000 words' worth of notes for accuracy -- both in-game and verbally, accounting for eight different languages. Then comes Patch Day, where the notes are formatted for the website by "masochist" Community Manager Natalia while Community Director Bex keeps the community appeased "like a monkey dancing for scraps in a bazaar, except the scraps are upvotes." Of course, there are never any errors and Kolan can then take the rest of the week off. (Spoiler: This is not true.)

It's a properly amusing read even if you aren't interested in the topic or the game itself. Also, in case you've forgotten, Kolan reminds us that the next update -- and its patch notes -- will drop on Jan. 12. Maybe you should cut the team a little slack if everything isn't quite perfect that day.

Share:
Got a news tip? Contact us directly here!


About the Author

Jason Winter
Jason Winter, News Editor
Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.

Discussion (0)


You May Enjoy

Star Trek Online Is Giving Players The Jellyfish Alien From Encounter At Farpoint As A Playable Ship

Star Trek Online Is Giving Players The Jellyfish Alien From Encounter At Farpoint As A Playable Ship

The Cnidarian Defender is a reward for the summer event.

By QuintLyn Bowers - 5 days ago
Bethesda Drops New Trailer Welcoming Players To Redfall...And Things Are Getting Dark

Bethesda Drops New Trailer Welcoming Players To Redfall...And Things Are Getting Dark

No, this isn’t a launch trailer.

By QuintLyn Bowers - 4 days ago
Destiny 2 Is Brining Mighty Changes To Weapons Including Airborne Effectiveness And A New Nerf Gun Collaboration

Destiny 2 Is Brining Mighty Changes To Weapons Including Airborne Effectiveness And A New Nerf Gun Collaboration

Players will need to complete in-game tasks if they want this limited time NERF weapon.

By Aspen Pash - 3 days ago
The Lost Ark Delay Was Partially To Remove Controversial Monetization Item "Yoz’s Jar"

The Lost Ark Delay Was Partially To Remove Controversial Monetization Item "Yoz’s Jar"

It also gave them more time to wrangle bots.

By QuintLyn Bowers - 1 week ago
Swords Of Legends Online 2.1.2 Patch Launches Hard Mode Dungeons, PvP Season, And Moonsea Event

Swords Of Legends Online 2.1.2 Patch Launches Hard Mode Dungeons, PvP Season, And Moonsea Event

Update is now live and available for download.

By Anthony Jones - 4 days ago
See More
Live Giveaways