Roblox has received another round of investing, to the tune of $150 million, as the total valuation of the game’s overall value hits the $4 billion mark. That second figure is according to the Wall Street Journal, and while we couldn’t find a non-paywall source for it, there’s little reason to think it isn’t accurate.

The new funding comes primarily from Andreeson Horowitz, with additional funding from Temasek and — you guessed it — Tencent. Andreeson Horowitz’s statement talks about how players are “building serious businesses that exist entirely within the world of Roblox,” to the tune of $110 million in 2019. Roblox’s statement has CFO Michael Guthrie saying that the investment will help the team “build more immersive, massive, and collaborative experiences.”

“Massive” is the right word to use. According to the statement, the game has 115 million active monthly users and 1.5 billion hours of monthly engagement. Roblox’s corporate website lists even more gaudy numbers: 28 billion hours played since 2008, 2.7 million peak concurrent users, and $150 million paid to developers. (It also says 1.2 billion total engagement hours per month, which clearly needs to be updated.) Any way you slice it, Roblox is a big deal, to the point that even $4 billion sounds a little on the small side.

Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.



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