Gogogic, a development studio based out of Iceland has announced a partnership with Sega of America to create a free-to-play MMORTS called Godsrule: War of Mortals. From the looks of it the gameplay is fairly standard. Players will choose between two rival factions, expand their empire by collecting scarce resources and attempt to dominate contested territories by slaying their enemies with upgradeable units and spells.

It’s the usual stuff one might come to expect from an MMORTS, but with a surprising amount of aesthetic charm. The game is slated for both browser and Ipad release with the two platforms utilizing the same persistent game world. Unlike other browser based MMORTS, the combat seems to be non-autonomous which is always a good thing. However, I am not sure how easy it will be for Ipad players to fight against someone with a mouse and keyboard. If you are interested in checking Godsrule out you can sign up for the closed beta here.

Michael Dunaway has been part of the MMOBomb team for years and has covered practically every major Free-to-Play title since 2009. In addition to contributing First Look videos and news articles, Michael also serves as the Community Manager for the upcoming MMORPG, Skyforge.


  1. How is this, in any possible way, different than other generic, energy or time based “mmorts”? And no, looking at your peeps fight other random peeps doesn’t count.

  2. After activation: “Enlist three friends by sharing the link below and we’ll reserve your gamer tag before fighting begins.” 🙁 I do not like that. Forcing your hand to promote their game to keep your tag. Although it does not actually bother me very much since the chances for it to be a good mmorts with a good f2p model are very low.

  3. I will never support another Sega game as long as I live. They shut down the servers for the best game I’ve ever played. I hope they rot

    R.I.P Chromehounds

  4. unfortunatelly i have to disagree that a game like this stands no chance to compete against other games(if its even trying to compete at all) that we have now in 2012-2013

    • ^This pretty much…
      Why would they even bother with making a game of this genre…such games were never acceptable, why would it be right now? Build the same stuff (resource collectors, storage, barracks, embassy etc), do the same thing (raid other players/npc just by clicking an attack button where numbers rule supremacy), and the one element logo lives on; pay or die.


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