SWTOR Swinging the Nerf Bat at Mercs and Commandos

QuintLyn Bowers
By QuintLyn Bowers, News Editor
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Over the weekend, BioWare Community Manager Eric Musco dropped a few tidbits on potential changes being made to the Innovative Ordnance and Assault Specialist classes in Star Wars: The Old Republic's upcoming Update 5.3. I say "potential" because while the update is due out on July 11, Musco notes the changes are still in development and subject to change.

The upcoming changes will result in an overall lowered DPS for Ordnance Expert / Assault Trooper, as well as a reduction in the periodic damage of two key abilities. This means that both burst and sustained damage potential for the classes will be reduced as well.

Other changes include reductions to critical, burn, and bleed damage for both of the classes. The numbers are as follows:

Mercenary
Innovative Ordnance

  • Reduced the critical damage bonus given by Ordnance Expert from 30% to 15%
  • Reduced the burn damage of Incendiary Missile by 10%
  • Reduced the bleed damage of Serrated Shot by 12%

Commando
Assault Specialist

  • Reduced the critical damage bonus given by Assault Trooper from 30% to 15%
  • Reduced the burn damage of Incendiary Round by 10%
  • Reduced the bleed damage of Serrated Bolt by 12%
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In this article: swtor, BioWare.

About the Author

QuintLyn Bowers
QuintLyn Bowers, News Editor
QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various hobby sites a little over ten years ago and has taken on various roles in the games community.

Discussion (1)

Pilecki 5 years ago
Glad to here they're balancing OP classes - I don't play the game much anymore but the allure of going back to it is always lingering in my mine.

Though my 700 games on steam still need to be finished haha


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