Three's a crowd: SOE reveals new Everquest Next classes

Michael Dunaway
By Michael Dunaway, News Editor Posted:
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Eight down, thirty two more to go. That's the number of classes now revealed in SOE's upcoming Everquest Next. The first five were revealed during Next's SOE Live presentation and mainly fell into the typical Warrior, Wizard, Rogue archetypes. Now SOE has given PCGamer UK a small look at three new classes: the Necromancer, Beast Lord, and Cleric.

As you might expect, each of these classes follow a similar design from those that have come before it. The Cleric's duty in battle can be that of buffing and protecting allies, or just utilizing the cleansing power of light to wipe out enemies before them. While Cleric's are all about the light, Necromancer's summon destructive chaotic energies and feature a companion that grows in power alongside the player. The Beast Lord is also a class featuring companions, although these are a little less of the "I will suck out your soul" demeanor and more furry.

Each class can wield two different weapon types, with each weapon changing the wielder's fighting style. The Cleric for example, wields either a two-handed hammer or a hammer and shield, while the Necromancer can utilize a tome or a dagger and focus object. Finally the Beast Lord has access to a flail and shield set, or a spear good for medium range attacks.

When it comes to classes, only time will tell if SOE's "more is better" mentality will work in favor for them. Having the ability to interchange abilities from 40 classes does open up opportunities for diversity, but limiting the number of abilities in use to only a handful may prove to hamper those efforts. What do you think?

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About the Author

Michael Dunaway
Michael Dunaway, News Editor

Michael Dunaway has been part of the MMOBomb team for years and has covered practically every major Free-to-Play MMO title since 2009.

More Stories by Michael Dunaway

Discussion (16)

Spider0804 10 years ago
This is pretty much Star Wars Galaxies class system rethought and limited.

I would be for this system 1,000,000% if they did not limit the amount of abilities on the bar.

They balanced SWG pretty well they can do it again with this.

View 2 replies
chefmadness 10 years ago
Well unlike everyone else I am tiered of the cookie cutter class bullshit & am looking forward to the classes & multiclass system I think it's going to be totally awesome. Lot's of the devs for EQN are D&D 3.5 gamers & pathfinder. They looked at all the books & kinda came up with a class system from reading those books for EQN. I am so glad at least 1 gaming company is thinking outside the box when it comes to classes.

chefmadness 10 years ago
Well unlike everyone else I am tiered of the cookie cutter class bullshit & am looking forward to the classes & multiclass system I think it's going to be totally awesome. Lot's of the devs for EQN are 3.5 gamers & pathfinder. They looked at all the books & kinda came up with a class system from reading those books for EQN. I am so glad at least 1 gaming company is thinking outside the box when it comes to classes.

Overmaster 10 years ago
Dkuang has it right on. The ideal this game can be with so much customization is a theorycraft extravaganza. If it fails that, it'll just be looking up a guide for the two most perfect builds and everything else is left to the wayside.

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Dkuang 10 years ago
More isn't always best. Quality over quantity. With 40 classes some of them are going to start looking or feeling pretty similar, least I hope they wont, and having so many classes and ability mass ups? I don't know, it can either turn into a great theorycraft game for people seeking the perfect build or like usual, there will be cookie cutter builds that are just that "pro".

Time will tell.

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Braxtor 10 years ago
Hope they reveal the game Closed beta, its a quite variety of classes.


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