You may remember a few months ago we reported that Sony would be converting its MMORPG, Vanguard: Saga of Heroes to a Free-to-Play model. The MMORPG was originally released in 2007 and quickly declined in popularity, although it picked up some steam in recent months after Sony began updating the game more frequently.

Today Sony Online Entertainment revealed that Vanguard would officially launch F2P on Tuesday, August 14th, only a week away! No word yet on what will be changed to fit the new payment model but Sony did state that the developers have been working on improving the game for the F2P launch. Some of the improvements include revamped starting areas and no more class restrictions for any race.

With Bullet Run just releasing, Planetside 2 beta beginning this week, and DC Universe Online as well as the Everquest series already F2P, Sony really seems to be embracing the F2P model as their model of choice.

Will you give Vanguard a try come August 14th? Let us know in the comments below!

Michael Dunaway has been part of the MMOBomb team for years and has covered practically every major Free-to-Play title since 2009. In addition to contributing First Look videos and news articles, Michael also serves as the Community Manager for the upcoming MMORPG, Skyforge.


  1. so many false rumors.

    there are restricted classes. Yes.
    But you may play all of those until lvl20 for free to have a look at first. Thats something most f2ß don’t offer.

    Equipment is NOT only white stuff!
    You may wear greens and a whole and very numerous bunch of blue ones and yellows too.
    All items from the revamped quests are designed for f2p as well.

    And the unbind item is now at about 2$ for 5.

    Vanguard has more content than 10 other f2p games on the market combined.
    So why always cheese about “wahh.. i am restricted..and this in a “free” game!!”

    you CAN’T play a f2p game for free. That’s why this model is such a successful businessmodel to earn money 😛

    • You are right about the level 20 test on classes and races, however, a restriction is a restriction, and some people just aren’t going to like that no matter good of a free sample Sony decides to give them. To be fair, I did state clearly in my comment that I didn’t mind the restrictions, as the pool of characters and classes you can choose from is fairly generous.

      Second, while the overwhelming majority of western MMOs that have taken the conversion from paying subs to the f2p model certainly do have character/race/class restrictions, many of the Asian imported f2p games–which make up the majority of games on the f2p market–don’t hold such restrictions. And to be clear, that’s not meant to be a stab at your comment or anything. I absolutely get what you are referring to. Yes, the majority of Western “big name” MMO games that have taken the f2p model absolutely DO have a restriction such as this. It’s not uncommon and has become a general standard.

      The item restrictions that I talked about was indeed rumor. I did state in my comment that, “i’ve been hearing around the net”. That was obviously meant to imply it was rumor and not fact, nor did I ever state it was a fact. Now, assuming what you are saying about the item restrictions is true, then I will agree that it is much more reasonable compared to what I had originally heard, and the price adjustment to the cash shop item is also much more reasonable. However, I still find the idea of restricting items (an element that is absolutely fundamental to any “grind” oriented rpg of this kind) to be completely unreasonable.

      Let me be clear, I don’t not presume to speak for all MMO gamers out there (that would be silly), I can only speak for myself. I am not a child, I do not have some delusional sense of entitlement in this world that leads me to believe that a f2p game should be 100% free. I have payed for games in the past, both free and sub based. I am only speaking as a possible consumer that isn’t happy with the options that have been presented to me in this game. This isn’t about not being able to play the game without spending a dime on it. This is about what I (as a consumer) am or am not willing to pay for. I will pay for cosmetic items. I will pay for mounts. If I truly enjoy my experiences within a MMO, I will pay a sub to continue enjoying it without restrictions. What I will not pay for the ability to unlock my loot. There’s just something about it that tugs at a part of me that feels like I’ve walked into a living commercial and can’t leave until I spend at least one dollar. And I know, if I don’t like the game, I shouldn’t play it (which I don’t), however, I am still allowed to come onto a site like mmobomb and let my voice be heard about WHY I don’t play the game so that I can at least share in the knowledge that I am not the only one that felt SOE was asking too much of me on this one.

      All that being said, I do appreciate you trying to clarify some of the misunderstandings going around about the game. You do make valid points and for what it’s worth, I hope Vanguard makes it as a f2p game. It certainly has a loyal following that has kept the game from going under all these years. I wish them well.

  2. I don’t mind the class/race restrictions to be honest. There’s plenty to chose from the free pool and it’s a fair thing to charge for in my opinion. But i’ve been hearing around the net that there are restrictions on the type of equipment you can use in the game. They’ve been saying that you can only equip common white items and that in order to equip anything above that you must either sub or buy an item from the cash shop that will only remove the restriction from a single item at a time. The item in question is priced at about 5 dollars and can be used a total of 5 times. That just seems totally unreasonable.

    • I’ve already posted a link to Vanguards main forums proving my earlier post that it has indeed already launched it’s f2p system, but the link is awaiting moderation. It’s very similar to other psuedo-f2p styles. You can use 6 out of 19 races and 7 out of 15 classes the rest being purchasable through micro-transactions or simply subscribing. Those are 2 limitations are the major ones, but there are still some that are just as annoying.

        • Actually, I think the restrictions to equipment is a much much larger annoyance. Currently, anything above common white gear is restricted to cash shop or sub customers.


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