Features (Page 36)

Interview: Otherland's Lead Content and Story Designer

This week, I had the chance to chat with Lukasz Blaszczyk, Lead Content and Story Designer for Otherland, about how the game ended up with Drago Entertainment, the game's relationship to the novels that inspire it, and exactly...

By Michael Byrne -
Interview: Wayne Song Chats About Swordsman's Guilds

As part 2 of our 3 part interview with Wayne Song, Swordsman's Associate Product Manager, we sat down to chat about guilds and the important role they play in the Gilded Wasteland expansion.

By Michael Byrne -
Awful Idea: Get Rid Of The Open World

You know how it goes in a typical MMO: You level through a variety of zones, usually at breakneck speed, just so you can get to max level and the endgame.

By Jason Winter -
Interview: Swordsman's "Sandbox in a Themepark"

With the launch of Swordsman's latest expansion "Gilded Wasteland," I figured it was time to get some more information about this title as I honestly knew very little about personally.

By Michael Byrne -
SWTOR's "Shadow of Revan" Sneak Peek with BioWare

This week, I had the chance to sit in with a group of my media peers and the team at BioWare to get a glimpse of some of the plans for the upcoming expansion for Star Wars: The Old Republic, "Shadow of Revan." Besides an annou...

By Michael Byrne -
Lockboxes Locked Up: Singapore's Dangerous New Law

At least one person is freaking out over a new anti-gambling bill that's up for debate in Singapore that would put a major crimp in that country's free-to-play gaming industry.

By Jason Winter -
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