Kickstarter has become a seemingly overnight sensation in 2012, especially for indie developers looking for an intuitive, investor-free method of raising money to produce their titles. Developers have been given hundreds of thousands of dollars while offering up nothing more than some key concept art and a good pitch.
More recently, we have begun to see game projects move towards Kickstarter, in order to help push the game down the home stretch towards completion. The games themselves have already been in development for a while, but the developers usually needed just a bit more funding to finish it. CodeBrush is looking for just that in order to complete their upcoming title, ArcheBlade.
ArcheBlade, the upcoming team-based, third-person, street fighter-esque title has been in development at the South Korea based development company for over four years now, but funds are running out. SeungBum Jin, the CEO of CodeBrush Games, says that Kickstarter will allow them to expand the contents of the game – adding new characters, character skins, maps, and many more features. Unfortunately, SeungBum doesn’t go into great detail about what exactly these “features” are. What’s more vauge, the company is asking for 100,000 dollars to finish the game, citing the need for more developers among other things.
CodeBrush has already promised an early 2013 release via Steam, so it’s a little alarming that the company is asking for so much, with relatively so little time left before the release. Still, the game looks and sounds interesting. With a beta just recently wrapping up, it doesn’t seem like the game will be delayed, but perhaps merely devoid of the features and content the developers want at release. Either way $100,000 is a pretty steep order for a game with currently very little western presence.
You can check out CodeBrush’s Kickstarter campaign here or visit the ArcheBlade site directly for more information. Did you get a chance to try out ArcheBlade during the CBT? What did you think of it? Let us know!