Bigpoint To Be Acquired By Chinese Publisher
A Chinese company has agreed in terms to purchase a European maker of free-to-play games. No, not this one.
Instead, it's Chinese publisher Youzu Interactive that's purchasing all available stock in Germany's Bigpoint, makers of Battlestar Galactica Online, Drakensang Online, and others. According to GamesIndustry, the deal will complete on April 16 if it gets through the Chinese acquisition process.
Bigpoint grew rapidly throughout the last decade, though it struggled to make a major impact in North America. I remember seeing the company's booths at several conventions, and it even possessed the license to an MMO based on Game of Thrones, which I got a peek at during GDC 2012. Little has emerged since then, and the company downsized shortly thereafter.
About the Author
Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.
You May Enjoy
MultiVersus Players Are In For A Grind As The Season 2 Battle Pass Will Take Twice As Much XP To Complete As Season 1
Season 2 introduces a new character, Marvin the Martian.By Aspen Pash - 1 week ago
Marvel Snap's Next Season, "The Power Cosmic," Adds Rare Series 4 And 5 Cards And Token Shop In December
Some incoming big players in the Marvel universe will likely change up the meta.By Anthony Jones - 1 week ago
Finally, Rainbow Six Siege's Console Crossplay and Cross-Progression Will Arrive Next Month Along With New Season
There will also be a new map, a new battle pass, and a new Defender.By Aspen Pash - 6 days ago
Enjoy This New Trailer Before World Of Warcraft’s Dragonflight Launch
Only a week left to go, now.By QuintLyn Bowers - 1 week ago
Black Desert Online Drops Console Update, Adds New Classes In Both Mobile And PC Versions
There’s a little something for everyone.By QuintLyn Bowers - 6 days ago
💣 Feature | Game Design Spotlight #16: Lost Ark's Cinematic Cutscenes Unveils Zone Depth While Staying Cohesive
The isometric perspective does more for the game's cutscenes and zones than you think.By Anthony Jones - 1 week ago