A week has passed since the new year, and less than a week was required before new MOBA news began to crop up. No no, not the usual 2 week patch updates, those are a given, like how the Sun rises in the East and sets in the West. This news is in regards to a brand new MOBA called DeadBreed, which at first glance has everything to do with the undead, but nothing to do with breeding them. Darn, I was looking forward to breeding a zompire in my free time.
DeadBreed comes to us from some of the original Just Cause developers including Stefan Ljungqvist, the former Creative Director at Avalanche Studios. The game pits teams of three against AI or human opponents with a focus on hero customization being DeadBreed’s main claim to fame. In DeadBreed, players choose from one of the game’s various supernatural heroes(?) and can not only individually customize their heroe’s look, but also their playstyle. Check out the trailer below to see it in action:
So a ranged hero isn’t necessarily always ranged and vice versa, depending on the player’s preference. A large portion of the customization seems to stem from Artifact items which can be upgraded and slotted with relics. There is mention of these items wearing out overtime though, which may trigger an immediate “gun durability” reaction from some. Here’s hoping that isn’t the case. Heroes also level up by playing matches, although it unclear what effect this will have on gameplay.
A particularly interesting feature is the ability for one player to be chosen as the endgame bossfight, something alluded to at the very end of the trailer. Other touted features include summonable creatures and side objectives involving dungeons and PvP-Quests. Beta signups are now available on the official teaser site here.