DICE Outlines Changes Coming To Maps In Battlefield 2042

Having "bigger maps doesn’t necessarily mean more freedom and playstyles, or fun."

Jason Winter
By Jason Winter, News Editor
Share:

Battlefield 2042 City Map

DICE's push to fix Battlefield 2042 soldiers on, and at this rate it might take until 2042 to hammer out all the issues. Today's blog post focuses on map design, which has five key components that need to be addressed: traversal, intensity, line of sight, paths, and cover.

The primary culprit for many of these is the 128-player battles that were a key part of BF2042's design. To accommodate matches of that size, the maps have to be bigger, which means it takes longer to traverse them, and the paths to objectives aren't clear. On the other hand, when there is an objective to fight over, there can be so many players crammed into a tight space that battles become too chaotic and messy.

The key takeaway that the dev team has come up with is that having "bigger maps doesn’t necessarily mean more freedom and playstyles, or fun." As such, you can expect smaller maps in the future, and a reduction in other elements, like sectors and capture points in 128-player matches.

Fixing these issues will take "substantial development time," which makes sense, since they require substantial changes to maps, and that's the type of work that usually requires several weeks or months of development time pre-launch. The fact that it's all going on post-launch, while trying to operate a live service, probably isn't doing anyone at DICE any favors.

Share:
Got a news tip? Contact us directly here!


About the Author

Jason Winter
Jason Winter, News Editor
Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.

Discussion (0)


Read Next

Swords Of Legends Online's The Firestone Legacy Expansion Is Now Live...And It's Free-To-Play

Swords Of Legends Online's The Firestone Legacy Expansion Is Now Live...And It's Free-To-Play

If you've already been playing, you'll want to look at all the system changes made in this expansion.

By QuintLyn Bowers - 10 months ago

You May Enjoy

Playtesters Share Possibility Of Loot Box System In EA's Game Skate, Company Responds

Playtesters Share Possibility Of Loot Box System In EA's Game Skate, Company Responds

Of course, anything could change from now until the game’s launch.

By Aspen Pash - 1 week ago
Gameplay Of The Day Before Is Coming Sooner Than You Might Think, As In Tomorrow

Gameplay Of The Day Before Is Coming Sooner Than You Might Think, As In Tomorrow

We'll soon get to see if The Day Before lives up to the hype.

By Troy Blackburn - 1 day ago
FTC Apparently Timed Lawsuit Against Microsoft-Activision In An Attempt To Manipulate A Potential EU Settlement

FTC Apparently Timed Lawsuit Against Microsoft-Activision In An Attempt To Manipulate A Potential EU Settlement

This does align with the fact that the FTC lawsuit came only hours after US and EU officials had a call.

By Aspen Pash - 6 days ago
Horizon Multiplayer Alpha Footage Leaks Show Surprising Character Designs

Horizon Multiplayer Alpha Footage Leaks Show Surprising Character Designs

If players were looking for hyper realism, they won’t find it here.

By Aspen Pash - 2 days ago
Tower Of Fantasy Introduces A New Special Forces Agent In Next Week's Update

Tower Of Fantasy Introduces A New Special Forces Agent In Next Week's Update

Alyss, codename M-sec 2000 can transform into a fairy for infiltration purposes.

By QuintLyn Bowers - 1 week ago
Blizzard’s Bringing The Original Overwatch’s Credits Currency Back To Overwatch 2 In Season 3

Blizzard’s Bringing The Original Overwatch’s Credits Currency Back To Overwatch 2 In Season 3

Players will be able to purchase epic and legendary-tier skins with them.

By QuintLyn Bowers - 2 days ago