Evil Dead: The Game is just a week away from its release! But before that, developer Saber Interactive published concept art of the Castle Kandar DLC on Twitter, which will be free for all players in the future. That's not all, though: legendary recording artist and Evil Dead fan Method Man and renowned hip-hop producer Statik Selektah put together "Come Get Some," a new song for the game with samples from the original 1981 The Evil Dead soundtrack.
From the Army of Darkness film, Castle Kandar is projected to release as a playable map in Evil Dead: The Game at some point after release. While there wasn't any gameplay shown off, Saber Interactive did reveal some concept art on Twitter. Additionally, the team mentioned that Castle Kandar is "one of many groovy DLC updates [they] are working on for the months ahead," so there's plenty more to come!
Behold early concept images of Castle Kandar from Army of Darkness!
Free to all Evil Dead: The Game players, it’s one of many groovy DLC updates we are working on for the months ahead.
— EvilDeadTheGame (@EvilDeadTheGame) May 5, 2022
But what comes as a bigger surprise is the partnership of Saber Interactive and Boss Team Games, who announced the release of Evil Dead: The Game's original song, "Come Get Some." It's heavily "steeped with lyrical references to the Evil Dead universe" and even features "original voice samples from Bruce Campbell as the iconic Ash Williams." You can actually listen to the track now on major digital streaming platforms and stores or wait to hear it over the official launch trailer for Evil Dead: The Game on its May 13 release date.
Feeling pumped up for Evil Dead: The Game's release next week? Let us know in the comments!
About the Author
Anthony Jones is a gaming journalist and late 90s kid in love with retro games and the evolution of modern gaming. He started at Mega Visions as a news reporter covering the latest announcements, rumors, and fan-made projects. FFXIV has his heart in the MMORPGs scene, but he's always excited to analyze and lose hours to ambitious and ambiguous MMOs that gamers follow.
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