Gameforge Shutting Down RaiderZ EU
Is it just me or does the EU always seem to get shafted in some way or another when it comes to Free-to-Play releases? Release delays, shutdowns and missing content updates seem to be a regular occurrence across the pond.
So is it surprising that Gameforge just announced it's shutting down the EU version of the action MMO RaiderZ? Honestly not at all. The publisher already has two other major MMO's under its belt including Aion and TERA, both of which have been getting a lot more attention -and content- lately.
The news came via an official post on the RaiderZ Europe website which stated the game would shut down on August 30th. Speaking to the fans, the RaiderZ team offered up the following explanation:
This decision was not taken lightly and all potential alternatives were looked at extensively, but as the game did not attain the level of success that we had anticipated, we are left with no other choice but to take this step.
Perhaps the reason it did not attain the level of success they had anticipated was because Gameforge also hosts the action MMO TERA, which was seen as RaiderZ's direct P2P competitor before TERA made the F2P switch. Hosting two games which are in direct competition with one another is a sure way to dilute both fan bases.
A small FAQ was also posted on the EU RaiderZ forums which echoed the statement above and offered a solution for those wishing to continue their adventure in the MMO; switch to another RaiderZ publisher. That publisher is of course, Perfect World Entertainment who handle publishing duties for the MMO in NA regions.
For now PWE continues to support the MMO, but the shutdown really begs the question. Will this be the same fate for the NA version as well? It can be hard to answer that, because we really don't know how well the MMO is doing over here. Perhaps an influx of EU players will solidify the MMO's security a while longer, but that's assuming there are no outstanding latency issues for foreign players.
In the end, I am actually kind of sad to see the MMO go. RaiderZ was one of the first Free-to-Play open world action MMORPGs I can remember and marked a step in the right direction for MMO combat.
If you're interested in reading the FAQ for yourself -along with some player responses- you can have a look at it here. What do you think ultimately lead to the demise of RaiderZ EU?
About the Author
Michael Dunaway has been part of the MMOBomb team for years and has covered practically every major Free-to-Play title since 2009.
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I was going to play Tera until i saw it was affiliated with gameforge. Most likely the same thing would happen,start an account, spend dollars and time only to get that server ripped up shredded and destroyed by gameforge. WARNING to all, stay away from anything that is affiliated with gameforge.
Its not the game that is bad, it is you that is bad
the game needs to rise its level cap & add more content.
I ask PWE they say they cannot do nothin without asking the makers of RaiderZ like events, rise the level cap, or add new content.
This divides the population and people prefer US servers for any game if it is not region locked. There are all English servers.
RaiderZ were released by PWE and many people have a PWE Account for other games so it was simple to get this game from there and not Gameforge
The ones that do make it past are gold sellers or extremely lucky (by lucky I mean getting past the security, not getting to see a gold seller flooded shitpile game).
Good riddance. The only problem for EU is that the best alternative is Tera, and Frogster has driven that into the ground. Poor EU really needs En Masse.
Anyway, I won't be going back and start from scratch in the US servers regardless of how much I like the combat system. I like it better than Tera and Neverwinter, which I was playing in the mean time.
Gold selling guilds have taken over the game economy has no value at all there.
Knowing PWE being a Money Whore. well not like i care much!Age of Wulin is the stuff for me right now!