Guild Wars 2’s Living Story continues today with Chapter 2 of Season 3, Rising Flames. The update adds a new zone, situated in the Ring of Fire islands, as well as the Eternal Coliseum, a new PvP map where players square off while trying to win the adoration of the crowd.

Another as-yet-unannounced feature coming in this update is the addition of a new legendary weapon: Eureka, the legendary mace. It’s the first legendary that’s been added to the game since ArenaNet said it would be ceasing legendary weapon production back in April.

Other significant changes include reworking of several Mistlock Instabilities and Toughness scaling in Fractals, and, of course, a continuation of the storyline involving the Elder Dragon Primodus and the resurgent White Mantle and its new mursaat leader.

You can read the full patch notes for Rising Flames on the Guild Wars 2 site.

the author

Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.

3 Readers Commented

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  1. Todoran on September 21, 2016

    keeep it up ARENA.NET maibe some day you will finish the first part of the game u promissed us 4 years ago! less boring!

  2. tittymeatsammich on September 20, 2016

    The new pvp map sucks. Other then that game is fun. Worth a try. Not pay to win. Only limitations are no auction house or certain chats like whisper and others. Good game

  3. ASD on September 20, 2016

    Looks cool but guild wars 2 sadly isn’t my type of MMO game otherwise I’d get it.