If you haven’t been able to get your hands on Blizzard Entertainment’s free to play MOBA, Heroes of the Storm, your wait for access is almost over. Blizzard has announced that the fight in the Nexus will officially launch on June 2nd. You don’t have to wait even that long though, as open beta testing will commence on May 20th. (The YouTube video info says May 19th but the press release says the 20th so we’ll use the 20th to be safe 🙂 )

Heroes of the Storm will launch with over 30 Heroes to choose from and 7 different Battlegrounds in which to wage war. Heroes will also have a lot of customization options as new skins and mounts are always available to mix your look up a little. Expect new Heroes to be added to the lineup on a regular basis.

“With its focus on team play and fast-paced fun, Heroes of the Storm is a fresh take on a very popular genre,” said Mike Morhaime, CEO and Co-founder of Blizzard Entertainment. “We’ve built Heroes of the Storm in a way that makes it accessible to new players, but also challenging enough for veterans who really want to put their skills to the test. We can’t wait to see what Heroes brings to the co-op and competitive scenes once the Nexus opens up to everyone.”

Blizzard will bring their Heroes of the Dorm Tournament to a conclusion this week as well. On April 26th, the Heroes of the Dorm Tournament will air on ESPN and some skilled players will walk away with college tuition paid for for the rest of their academic career. You can stay up to date on airing times in your area on the official tournament website.

Mike "Magicman" Byrne has been a part of the MMOBomb family for years and serves as the site's current Editor-in-Chief. His love for MMOs and gaming in general has led him to covering games for numerous websites including Gamebreaker TV and XIV Nation where he proudly displays his fanboy flag for FFXIV:ARR.


  1. I think Blizzard did a good job in making a casual MOBA that is objective based.

    I won’t play it, personally, because it’s too smiplified, but, I think it will turn out to be a pretty decent success since it’s made by blizzard and has familiar characters, so everyone will at least -try- the game.

    All in all, LoL and DOTA 2 will always be much more skill based and much more popular, but HotS will be good for the casuals who can’t put the time in to the 2 main MOBAs.

  2. Anyone reckon HotS will take third spot of the “MOBA triumvirate” from SMITE? Or maybe even surpass the big 2? It’s early days still (just like when HoN & LoL were both introduced as spiritual successors to the original DotA) after all…

    • I’ve been a beta tester for this for a long time now. I try to like it every-time its patched, but it just doesn’t cut it for some reason and I’m not a picky player. its well designed, just not enough excitement for me.

    • I think it might have a very decent chance at taking the #3 spot, and I say this after playing over 2 years of Smite, and I love both games. Although, there might be 1 issue that might prevent that from happening, which is HotS’ extreme lack of optimization due to being built on such an old engine as a mod, technically. I have a GTX 770 but I can’t even run more than Medium without getting lower FPS, and FPS spikes still occur, and relogging after a disconnection to HotS is a nightmare. All in all, it’s only those technical difficulties that are ruining the game. IF it weren’t for them, I’d say HotS would surpass Smite by a bit. Right now, maybe not.

    • It managed to keep me interested for 2 months.

      Some of the things still currently wrong with the game: broken matchmaking, terrible gold gain, high cash shop prices, lack of viable hero builds, daily quests that force you to play certain heroes/roles and cannot be swapped( like in Hearthstone).

      Also the game is heavily team based, like so heavily that one terrible player will sabotage the entire game and since there is no solo carrying you really can’t do much to salvage the situation. Games are basically decided by which team has the least amount of terrible players.

      It is entirely possible that they might be able to fix all of this in the month+ they still have but given their current track record I really doubt it.

      • Also forgot to mention that both the minion AI and reconnect feature have been broken since the alpha. But I suppose it won’t matter to those that don’t like heroes that use minions or to those that never disconnect…like ever.


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