inno games

Free-to-play game developer and publisher InnoGames announced its financials for the past year today, noting that the company’s revenue increased by 25% to a record high of 130 million euros. As one would expect, a portion of this increase is attributed to mobile games, with the revenue for that part of the company’s portfolio increasing by 68 percent. In fact, more than half of the company’s game registrations for the year were mobile.

However, mobile games aren’t the only thing making a solid profit for the company, as their PC games are also going strong. In fact, the report notes that Tribal Wars‘ yearly revenue is now six times higher than it was 10 years ago.

In addition to revenue, the company also announced an increase of players and in-game play time over the past year. All together, players have spent 600 million hours across six games in the InnoGames portfolio.

QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various hobby sites a little over ten years ago and has taken on various roles in the games community. For the past five years she's been a writer at Gamebreaker TV.


  1. This has to be put to the stupid amount of money people will plow into a building game worse than a man/woman at a gambling table, that basically plays a game that sits still for ages.

    • some people are just too braindead to think about why games are designed the ways they are and do not have the patience to wait

      innogames are boring i tried elvenar , and tribal wars but yea too bland


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