G-Star 2014 is just 2 days away and as we reported last week, NCSoft plans to reveal a ton of Lineage Eternal information. Luckily, Steparu has come through in a big way translating much of the preliminary information released ahead of the convention.
Lineage Eternal (LE) looks to be taking a few pieces from other games in the MMORPG genre and is mashing them together to create a different type of feel. The LE world has an open world feel to it thanks to the engine being able to accommodate hundreds of players in the same area. Questing looks to take on more of a Guild Wars 2 “events” approach rather than quests hubs requiring the player to revisit to turn in quests.
PvP will play a big part in LE (as in the other Lineage titles) but the scale and scope has yet to be revealed as far as open world PvP goes. With the more ARPG approach to gaming that LE is taking, we’ll have to see how this feature progresses.
Here is Steparu’s translated “highlight reel” of LE features:
-Open World MMORPG
-Unique Skill Activation System (Mouse Cursor Movement)
-Field Event Quests
-World/Raid Bosses with 20+ Members
-Simplified Controls for MMORPG
-Event Contribution Upper Right
-Items and Exp. obtainable solo (Event Quest)
-Showed Town with various players hanging out
-Mobile Game Support Using Cloud Connect Features
-Generic Questing System Removed
-Supports 500 Players in one area
-New Asssassin Class
I’m not exactly sure if LE is going to fall into most people’s definition of “MMORPG” but when we get more details about the open world gameplay we’ll make our call.
Finally, NCSoft plans to launch LE worldwide simultaneously so it looks like we won’t have to wait for this title to come west like we do for other NCSoft titles.
Now we just need to see what NCSoft’s “secret” game announcement is later today.