My Lord: Archlord 2 Begins Closed Beta Test
The week back from E3 seems to be filled with the sights and sounds of fresh closed betas beginning. Webzen has added another beta to the pile in the form of Archlord 2's first closed beta test which officially began today. A full list of available servers can be found below and include both NA and EU regions along with French and German.
* North American servers, one for East Coast (Arahan) and one for West Coast (Willow)
* European English server (Locan)
* French server (Chimera)
* German server (Ishgar)
During the closed beta players may progress up to level 30 (the current Korean level cap is 45) and may side with one of two factions, although both only have access to one race each. Like its predecessor, Archlord 2 is primarily focused on large scale PvP where 200vs200 battles ensure players on both sides can clash into a sea of low frame rates and stuttering slideshows.
The MMO uses a weapon-based system for classifying roles by allowing players to equip a specific weapon in order to gain access to a variety of skills unique to that archetype. From there, a players proficiency with one type of weaponry can open up new skills.
Webzen hasn't stated how long the closed beta will last, but you can of course expect all cbt progress to not carry over.
You may find out more info here.
About the Author

Michael Dunaway has been part of the MMOBomb team for years and has covered practically every major Free-to-Play title since 2009.
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That’s also the closed beta.
By QuintLyn Bowers - 3 days ago
It's absolutely BAD, outdated and boring game!
Btw there are few players/population for all servers ( thousands of beta keys in every single mmo site).
So...next Webzen.
You gather everything with knife (or sword) no matter what it is (Plant, Ore or Ether). Squared UI with cartoonish text (they could used another for theme or something). Quests are alright, but nothing "new" and exciting. Dungeon run was kinda fun for me, with pick-a-chest rewards in the end and rank system. Tried PvP too in some place where you teleport, feels bad, like you're in chains, or sword-arm of you character is slightly paralyzed. But after Swordsman (I'm not comparing them), it feels nice and cozy :) Wish the game all the best, maybe gonna try when it's released. And it will have playerbase for sure.
I got really fed up with the mediocrity barely a few levels in. I've played dumb anime-themed MMOs that toss more variety at me for a first impression than this.