After 16 years, Jagex is considering adding a new skill in Old School RuneScape but will allow its players to vote whether or not they want one. New stuff in games usually is rewarded with some cheer from players, but veterans of the game seem split on this matter because they will technically lose their Max Capes.
Since 2011, Max Capes have been seen as a status symbol and often considered a badge of honor that could be purchased for 2,772,000 coins by those reaching at least level 99 in all 28 skills. It's a pretty big deal for longtime contributors. If Jagex introduces the skill to the game, those players will lose their hard-earned Max Capes since they won't be max leveled in every skill.
Jagex understands "losing a Max Cape can be a huge inconvenience because of the quality-of-life options it offers," but also "the enormous prestige of maxing [an] account [has] shown the utmost dedication and loyalty" to Old School RuneScape.
They offered potential solutions like a grace period where maxed players can retain their status for a while and thought about adding a Trimmed Max Cape for newer skills maxed going forward. In the end, Jagex says they want "the community to guide [their] decision," which has been a mixed bag so far.
On Reddit, several debates are happening over why Max Capes should not still be usable after a new skill release and the opposing side. Some are down with the grace period, while others think the Trimmed Max Cape sounds ridiculous. Maxed players seem to be rallying around them being unusable overall, though. For some, it's an accomplishment they will willingly work back up toward for their enjoyment.
As of this writing, a poll is live to determine if this skill even survives its conception stage. You can find more details on the Jagex blog.
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About the Author
Anthony Jones is a gaming journalist and late 90s kid in love with retro games and the evolution of modern gaming. He started at Mega Visions as a news reporter covering the latest announcements, rumors, and fan-made projects. FFXIV has his heart in the MMORPGs scene, but he's always excited to analyze and lose hours to ambitious and ambiguous MMOs that gamers follow.
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