Splitgate Plans Include PS5, Xbox One X|S, Switch, Mobile, Cross-play, And Idle Timeout
Portal-based shooter Splitgate is all the rage right now, with its enormous player base and melting servers. That means everyone wants a piece of 1047 Games' CEO Ian Proulx, who's been making himself available to media and players alike, dishing up info about the game's future.
Splitgate is currently available on PC, PlayStation 4, and Xbox One, but Proulx has plans to expand onto the Nintendo Switch and mobile devices. In a Q&A earlier this week, noticed by GameSpot, he said that "We haven't started on it, but it's absolutely part of the vision," that "we want to be available on everything."
Since his company hasn't actively started development on those other platforms, you probably shouldn't expect that expansion any time soon -- and you definitely shouldn't hold your breath waiting for the game to be available for the MacOS, which Proulx described as "not on the top of our priorities." "Cross-play on everything" is also a goal, though Proulx admitted that doing so on mobile would be "a lot of work."
What about next-gen consoles? GameSpot also reports that the PlayStation 5 and Xbox One X|S are in Proulx's sights: "We intended to have the PS5 and Xbox Series X|S versions out already. It's just been a matter of having 110% focus on servers as much as possible." Speaking of those servers, Proulx has plans to kick players who are idle for 30 minutes, to free up space for people who would actually like to play.
It's been a lot of work for Proulx and the 1047 Games team over the past few weeks, but they're undoubtedly overjoyed at the response their game has received, two years after its initial launch. The full 1.0 launch may be delayed, and some promised features might be at the bottom of the to-do stack, but having too many players is a much better "problem" than having too few.
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About the Author

Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.
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