SWTOR’s Latest Patch Removes Master Loot System

Bioware plans to implement a “Personal Loot System”.

QuintLyn Bowers
By QuintLyn Bowers, News Editor
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SWTOR Loot System Changes

Not shockingly, it seems that Star Wars: The Old Republic players have issues with part of the game’s current loot system which allows the party leader to decide what gear goes to each member of their party. This isn’t the only option, of course. The normal MMO loot option where everyone rolls for their loot also exists. Still, the system has led to problems amongst players.

Knowing this, Bioware has decided it’s time to rework the system, starting with removing the Master Loot option in the game’s 6.3.2 patch. In fact, they’re removing the need to roll for loot altogether. Instead, the new Personal Loot system will simply send gear directly to players’ inventories.

If players are worried that this will prevent them from being able to distribute loot the way they see fit, gear will still be tradeable – to a point. Effectively, players will be able to trade within their party for up to two hours after receiving it and logs will still record who received what.

This new system should arrive within the next few days as Patch 6.3.2 is scheduled for the end of August/early September. And well…we have reached the end of August.

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In this article: SWTOR, BioWare.

About the Author

QuintLyn Bowers
QuintLyn Bowers, News Editor
QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various hobby sites a little over ten years ago and has taken on various roles in the games community.

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