As with any FPS, Team Fortress 2’s competitive mode hasn’t been perfect right out of the gate. Recognizing this, the dev team has done some work to improve things and given players a heads-up on what’s coming in the future.
The most significant part of the update revolves around player rankings, with lower-ranked characters losing fewer ranking points with a loss and with all players earning bonus rank if they have a high recent win/loss ratio. You can also report players while viewing the scoreboard and there are the usual slew of bug fixes and map adjustments, many of which were applied to the competitive Metalworks map.
Player rankings are also a big focus of upcoming content, with “a more comprehensive Elo rating system” in the works. The dev blog also goes into more details regarding player bans, with six-month bans from both casual and competitive play being on the table.
On the non-competitive side of things, the team is also working on improvements to casual mode, with rematches and requeues being the primary additions, for players who want to keep going with their current teammates. Work is also being done on improving connections for players worldwide, using the global server network currently in use by CS:GO and Dota 2.