TERA Online Civil Unrest Event Postponed After Failure To Launch
TERA players may be wondering what exactly happened to the Civil Unrest Event that was set to take place last week. According to a post on the game's forums, the event was simply not working. Fearing that the issue might be related to a server crash that has taken place earlier, En Masse Entertainment decided to re-QA the entire event with he help of Bluehole -- and even got it working...until it didn't again.
Because of the issues with the second attempt the development team has decided to run the event sometime during the week (earliest guess is Tuesday at 5pm but it's not set in stone) so that both the EME and Bluehole teams can be on hand to troubleshoot.
Understandably, players are a bit skeptical about the time, but the team asserts that it will only be temporary -- until they figure out what's going on. Once the problem is solved it should return to a more normal day and time.
Related Articles
About the Author
QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various gaming sites a little over ten years ago and has taken on various roles in the games community.
More Stories by QuintLyn BowersRead Next
A dangerous #StarWars family grows stronger.
You May Enjoy
Now to see if players are happy with the update and if they think there's enough content added.
Poketpair’s CEO says it would extend the game’s lifespan, but that it wasn’t designed with that in mind.
The original tutorial is coming back with revamps and updates, too.
Modes showcased included Castle Siege, 3v3 Arenas, and Battle for the Boonstone.
Starting today, the developer will be highlighting some of the expansion’s key features.
It brings with it a new 16-player Behemoth Raid.
Discussion (6)