The Cycle: Frontier Is Kicking Off Two-Week Pre-Season Before Its Official Launch In June

And you'll get to keep your hard-earned progress when the game goes live!

Anthony Jones
By Anthony Jones, News Editor
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The Cycle: Frontier Pre-Season

After a very successful yet daunting second Closed Beta, Yager has announced a two-week pre-season starting on June 8 for The Cycle: Frontier. Following the pre-season will be the full release of the multiplayer shooter, which begins with the official 1st season on June 22.

Thankfully, Yager has ensured that players won't lose any progress between the pre-season and Season One. When June 8 rolls around, fans will be able to play a more "refined" experience due to their feedback from Closed Beta 2. Many weapons and progression systems have been balanced, with improvements to "enemy AI, changes to the landscapes, and even a brand new PvE dungeon."

Character customization will also become available in the pre-season. However, the "Fortuna Pass," a roster of cosmetics players can earn, will launch a bit later with Season One. Starter packs will be 25% off during the pre-season if you're interested in getting those rewards at a bargain price. Additionally, vanity items earned in the first version of The Cycle will be in the game soon. Yager put together a detailed blog for veteran players wondering what will carry over.

Whether you're a Steam or Epic Games Store player, The Cycle: Frontier will be on both services. Veteran players will need to go through the EGS but can account link the service to play on their platform of choice.

Will you be joining the pre-season for The Cycle: Frontier in June? Let us know below! You can read up on the full announcement on Yager's blog.

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In this article: Yager, The Cycle: Frontier.

About the Author

Anthony Jones
Anthony Jones, News Editor
Anthony Jones is a gaming journalist and late 90s kid in love with retro games and the evolution of modern gaming. He started at Mega Visions as a news reporter covering the latest announcements, rumors, and fan-made projects. FFXIV has his heart in the MMORPGs scene, but he's always excited to analyze and lose hours to ambitious and ambiguous MMOs that gamers follow.

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