ESO’s High Isle Launch Has Finally Arrived On PlayStation and Xbox Consoles
The time to explore the new zone and enjoy the latest ESO adventure is now.
While ESO PC and Mac players have been exploring High Isle and defending the legacy of the Bretons for a few weeks now, console players can join in starting today. This new chapter allows players to explore a brand new area in Tamriel, the island home of the Breton elite. This release will also include the free update 34 base-game patch that will provide all ESO players with game improvements, new additions, and a host of fixes.
As players journey through the regions of High Isle and Amenos exploring the ancient and mysterious lands, they will soon find themselves in the middle of political intrigue and strife as the nobles of the Systres find themselves threatened by the mysterious Ascendant Order. Behind the scenes it is this very organization that has begun to push High Isle towards disaster. While High Isle provides a standalone story, through the events of this new chapter, the larger story of the Legacy of the Bretons saga will begin to take form.
When players need a break from unraveling the mysteries and want to play a game inside a game, they can do so with the new tabletop Tales of Tribute. This game will have players building a deck of cards and using new strategies to become victorious. This game has its own leaderboards, questlines, and rewards so players should be sure to try their hand at this new card game.
Awaiting you in High Isle will also be two new companions: Ember the Khajiit and Isobel Veloise the Breton Knight. Once enlisted, these allies will accompany you on your journeys throughout the Systres and even have their own unique questlines and stories that players can unlock as they adventure together.
Players can start enjoying ESO: High Isle on consoles today and check out the official post on Elder Scrolls Online's site.
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About the Author

Aspen is an avid gamer and Twitch streamer currently residing in Japan. She is most attracted to games narrative design and is a huge fan of player choice in games. If Aspen is not playing games, she is most certainly writing about them.
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