Evolving Wilds, the latest closed beta update for Phoenix Labs’ ARPG Dauntless, has hit the servers. The update reworks one of the game’s primary weapons (the axe) as well as both the Shrike and Moonreaver Behemoths. It also improves upon island gameplay — particularly where getting around is involved.
The axe update is designed to improve its mechanics and better reward players for taking the time to really dig in and learn how to use it. One of the changes coming to the axe is the introduction of a new combo finisher that will allow the player to execute a series of attacks that only stop once they’ve run out of stamina. The rework is fairly detailed, but you can read all about it on the Dauntless site.
As for the Behemoth changes, Phoenix Labs has been listening to player feedback and working to make Shrike and Moonreaver feel more like “living, deadly animals… making effective decisions.” The goal is to make them less predictable and more cunning.
The new update is available to check out now. Those interested in all the changes and fixes included can read the patch notes on the game’s site.