My.Games Accounted For 40% Of Mail.ru's Revenue In Q3, With Warface A "Top-3 Revenue Generator"

Jason Winter
By Jason Winter, News Editor Posted:
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Mail.ru, the Internet conglomerate that operates My.Games, announced its 2020 third-quarter financial results today. While the company wasn't quite as flush with cash and new users due to COVID-19 lockdowns as it was earlier in the year, it was still a good quarter, and Mail.ru will "expect FY 2020 MMO Games revenue growth of around 30%."

Specifically, My.Games revenue in Q3 rose 32.8% as compared to the same quarter in 2019, accounting for 40% of the overall Mail.ru revenue in that time frame. 75% of that revenue came from mobile titles; 76% of all gaming revenue came from outside Russia.

On PCs and consoles, Warface remains strong, with 3.3 million registered players on Switch since its surprise launch in February. The game is a "top-3 revenue generator," which means that it's behind at least one or two of the company's mobile games, further showcasing how even a huge PC/console title is routinely dwarfed these days by mobile hits.

Conqueror's Blade has 2.7 million registered players and brought in about $1 million per month. The only notes about Skyforge mention its 12 million registered players and its upcoming launch on Switch. As for Lost Ark -- developed by Smilegate and published by My.Games in the Russia/CIS region -- it has 2.2 million registered players in that territory. As always, remember that "registered players" is simply the number of people who have ever signed up for an account, and not a measure of active players at any time.

You can check out the Mail.ru Q3 2020 financial statement in full here.

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About the Author

Jason Winter
Jason Winter, News Editor

Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.

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