Hi-Rez CEO: Paladins Will Be Bigger Than Smite By Next Year
Several companies have referred to their esports efforts not as profit centers, but as marketing expenses. Hi-Rez Studios is no different. Despite the massive success of Smite and Paladins, CEO Todd Harris is cognizant of both games' futures as spectator sports -- and thinks the newer game will surpass the older one.
In an interview with GamesIndustry.biz, Harris acknowledges the lack of profit from esports ("some events are getting closer to cost-neutral, but it's certainly not a revenue center"). But Hi-Rez is playing the long game; expensive missteps such as Global Agenda and Tribes: Ascend provided the foundation that Hi-Rez needed for its later success stories.
Even some of Smite's rockier moments aided Paladins, especially when it came to translating the latter game to consoles. Smite was a PC-first title, and it wasn't the smoothest of transitions to bring it to consoles.
"but with Paladins, specifically when it came to the user interface design, we were thinking PC and console from the very beginning of the cycle. In that case, Paladins benefitted from our Smite experience of knowing that console players also can enjoy a free-to-play competitive game if it's done right."
The most interesting tidbit from the interview is probably Harris' assessment of his company's two big games: the older MOBA (with FPS elements) Smite and the newer FPS (with MOBA elements) Paladins. In the short term, at least, Harris sees a brighter future for Paladins:
"I expect both games to continue to grow very well, but I certainly expect a year from now there will likely be more Paladins players on all platforms than Smite, and part of that is because the game is a bit more accessible."
The rest of the interview covers topics like VR (which Hi-Rez isn't into right now, though which it thinks demands a long-term plan) and the proper application of free-to-play gaming on consoles. You can read the full piece here.
About the Author
Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.
You May Enjoy
Hunt: Showdown's 1.8.1 Update Brings Brand-New Quest System And Rewards
Time to get down and dirty in the bayou!By Anthony Jones - 1 week ago
Battlefield 2042 Is Removing 128-Player Breakthrough Mode In Update 4.1 Tomorrow
Buffs, nerfs, quality of life improvements, and all that jazz coming too.By Anthony Jones - 6 days ago
Fractured Online Hosting Free Week Beginning May 25
Yes it's free...but remember it's still in beta.By QuintLyn Bowers - 4 days ago
Eve Online Players Can Now Take The Game With Them Everywhere As Eve Leaves Space And Heads To The Cloud
Welcome to cloud-based Eve Online.By QuintLyn Bowers - 5 days ago
Konami Has An Amazing Financial Year With The Help Of Yu-Gi-Oh! Master Duel’s Global Launch
Konami is no longer just known for their arcade systems.By Aspen Pash - 1 week ago
Epic Games Is Giving Fortnite The Roblox Treatment By Releasing An Unreal Editor For It
The company plans to support creators building businesses around the game.By QuintLyn Bowers - 1 week ago