Path of Exile‘s upcoming expansion, “The War for the Atlas” will add a lot of new content, including a wide selection of new skill and support gems. Players have been curious about these new gems, and have apparently been making a lot of inquiries as to how they work. So, Grinding Gear Games has decided to release a detailed writeup on what effect these new gems will have in the game.

There are seven new gems highlighted in the post. These are:

  • Unearth: fires a physical projectile into the ground where the player aims, creating a corpse that is usable with other skills.
  • Cremation: explodes the above mentioned corpse turning it into a flaming geyser that throws damage dealing shards around it.
  • Spell Cascade: reduces the power and size of an AOE spell while making it three times more powerful as it moves forward in a cascade.
  • Volatile Dead: turns up to three corpses into fiery orbs that chase the enemies and explode.
  • Storm Barrier: offers protective barrier while player is casting supported channeling skills.
  • Bodyswap: explodes your original body, recreating it in a corpse located nearby. Deals damage in both places.
  • Volley: adds two extra projectiles, allows some to be fired from adjacent points.

Some of these gems work together to create more powerful combinations. The post outlines some of the finer details, such as percentages for the number junkies. It can be read in full on the Path of Exile site.

the author

QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various hobby sites a little over ten years ago and has taken on various roles in the games community. For the past five years she's been a writer at Gamebreaker TV.

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  1. Selzyr on December 5, 2017

    Huh, seems is time to get back to PoE

  2. PUTLERisTERRORISTandTHIEF! on December 4, 2017

    DEAD GAME RUINED BY BUNCH OF USELESS SHIT YOU LOOT< ALL YOUR BAGS FULL IN NO TIME< NO TEM PLAY 99% OF TIME U PLAY ALONE < PARTIES ARE QUICK FOR FEW SECOND BOSS KILLS< SKILL SYSTEM IS SO BAD< GAME IS VERY REPETETIVE RUNNONG TO SHOW ALL GAME!

    • NameGoesHere on December 6, 2017

      ARPG games are all like this.

      PoE follows Diablo 2’s style, which is what majority of players wants. As can be seen by how Diablo 3 destroyed the Diablo franchise when they changed the old style.

      And it’s suppose to be repetitive as there are more than 500+ different ways to play a character using Gems and Skill Trees. So players try out different characters with different styles. Not to mention, PoE also gives you 24 character slots FREE to begin with… you don’t need to constantly make accounts (which is what ppls do in a F2P game) to try out multiple styles.

      Pretty much all other F2P games limit you to just 3 character slots before you have to pay.

      PoE is also the most non-P2W game there is for a F2P game, or any game for that matter. There’s literally nothing in the Cash Shop that gives any advantage, everything is literally purely cosmetic without stats or bonuses…

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