The Embracer Group Is Collecting Historical Games For Their New Games Archive
A difficult but impressive mission has begun.
The Embracer Group–the same group that recently purchased Crystal Dynamics–has recently started a great preservation initiative to collect and store games in a unique Games Archive.
David Boström, the CEO of the Embracer Games Archive, mentioned that while they are still in the early stages of this journey, they have already recruited a team of experts to start building the foundation for the archive. Boström went on to mention that, “At Embracer Games Archive, we believe that games carry a heritage worth celebrating and safeguarding for the future. Our goal is clear – We want to archive and save as much of the video games industry as possible.”
While still at the early stages, the Archive has already acquired 50,000 games, consoles, and accessories in Karlstad, Sweden. While they are not looking for specific games yet, the Archive is looking to buy certain collections if people are willing to offer their rare finds up for auction.
Right now the collection is not accessible to the public, but the Embracer Group hopes that in the future they will be able to network and collaborate with initiatives, museums, and institutions, and provide help to researchers and journalists. Then, as a long-term goal, maybe one day they will be able to exhibit parts of the archive locally and through satellite exhibitions at other locations.
Physical game collecting has always been a popular hobby to many. Especially with special edition consoles, box sets, and limited time figures. The list on how to show a game or industry support goes on and on. Still, in a world where buying digital games is easier and better for the environment, perhaps the day will come in the far off future where physical games are merely a thing of the past. If readers would like to read more on the Embracer Games Archive, they can do so on their site.
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About the Author

Aspen is an avid gamer and Twitch streamer currently residing in Japan. She is most attracted to games narrative design and is a huge fan of player choice in games. If Aspen is not playing games, she is most certainly writing about them.
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