Waframe Game Director Admits Recent Update Created A 'Mess'; Says They Should Have Held It Back
Digital Extremes' latest update for its free-to-play shooter, Warframe, is receiving some seriously negative feedback from players -- and at least one of the company's devs doesn't disagree. Released last week, the Specters of the Rail update introduced a variety of new features and fixes. Unfortunately, they seem to have broken more than they fixed.
According to one player's post on Reddit, features like the Junctions forced players to repeat content in order to access new content that just didn't deliver, the search function added to the market doesn't work as promised, and Archwing came off as a "janky, rachet, half baked, work in progress." The list of grievances is fairly lengthy, although Redditor Jigoogly did balance it out with some positive statements here and there. Unfortunately, the cons seem to outweigh the pros by a lot.
The interesting news here is that rather than defending the release, Game Director Steve Sinclair stepped up in the thread and apologized for the issues players were having, even stating that they should have held the update back.
We should have held it back 100%. Sometimes we have an immovable deadline (almost always a marketing promotion) and it twists up our priorities. It shouldn't but it does. Our QA is not at fault and did their best given the unreasonable scope and time. Your rant is spot on and the only thing we can do now is make it right.
Sorry for the mess. :(
Judging from the thread, most people found this pretty refreshing -- although conversation did meander into the territory of the game still technically being in beta and whether or not that's a way for Digital Extremes to avoid the responsibility of issues like these by keeping it in testing permanently.
Hopefully, the issues will be sorted out quickly. But until then, it seems it may suck some of the fun out of the game for players.
About the Author
QuintLyn is a long-time lover of all things video game related will happily talk about them to anyone that will listen. She began writing about games for various hobby sites a little over ten years ago and has taken on various roles in the games community.
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