
No pay-to-win, just skills.
No pay-to-win, just skills.
Nostalgia and charm can't hook me due to this one frustrating design choice...
It didn't hold your hand, and yet players can't let go...
New Operations, the USS Laffey Dockyard Project, and a Content Rarity System.
The major server consolidation is aimed at boosting community interaction and improving game balance.
They already monetize like it, so why the paywall?!
Wolf Waker, Rose Vain, Glacika, and Steel Citadel.
Level faster, earn more, and gear up with Kinah.
New weapons, rotating Solar modifiers, and returning PvP challenges.
ArcheAge 2 ain't happening.
New quests, Leyend weapons, seasonal rewards, a Waker class rework, and Line Strike cards.
While both genres offer online multiplayer adventures, there's key distinctions.
Traditional gameplay with streamlined combat, stacked Legends, and a reimagined Kings Canyon.
Players elsewhere are jealous of the new romanceable heroes and cool skins.