LotRO And DDO Servers Experiencing Repeated, Extended Down Times

Jason Winter
By Jason Winter, News Editor July 20, 2020
Share:

It's been a rough past four days for would-be players of The Lord of the Rings Online and Dungeons & Dragons Online. On Thursday, July 16, Standing Stone Games took down both LotRO and DDO servers as they worked to "investigate issues at our data center." Whatever those issues were, they've yet to be resolved, as servers for both games have been coming up and down all weekend, and are currently down as of today, early Monday afternoon.

Both games' Twitter accounts have been saying little else other than that servers are up or down, and the trend seems to be mostly down:

This is the second major issue that the games' servers have had since being transferred to a new data center in 2016. Last March, SSG compensated players for extended server down times, so you'd have to imagine that a similar reward for frustrated players is in the works -- and maybe a search for more stable data centers.

Share:
Got a news tip? Contact us directly here!

About the Author

Jason Winter
Jason Winter, News Editor
Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.

Discussion (2)

Zariarn 2 years ago
LOTRO and DDO player are really loyal. The biggest problem isn't the game being down. The biggest problem is the lack of communication. Their PR sucks bad.

Allwynd01 2 years ago
That's cause the developers Standing Stone Games are cheapskates and can't be bothered to pay for proper servers like most normal people do. I've seen private servers with better stability.


You May Enjoy

Zenimax Online’s New IP, That We Already Knew COULD Be An MMO, Has Been Cooking For 4 Years Already

Zenimax Online’s New IP, That We Already Knew COULD Be An MMO, Has Been Cooking For 4 Years Already

And we still know almost knowing about it besides it's engine.

By Aspen Pash - 1 week ago
New World Devs Try Out A Different Kind Of Dev Stream Examining Play Styles

New World Devs Try Out A Different Kind Of Dev Stream Examining Play Styles

The short-form series starts with a look at play styles.

By QuintLyn Bowers - 6 days ago
Whelp, It Was Fun While It Lasted But You'll Need To Give Overwatch 2 A Phone Number Again

Whelp, It Was Fun While It Lasted But You'll Need To Give Overwatch 2 A Phone Number Again

Pre-paid phones have been enabled so now the policy is fully reinstated.

By Michael Byrne - 1 week ago
MultiVersus Players Are In For A Grind As The Season 2 Battle Pass Will Take Twice As Much XP To Complete As Season 1

MultiVersus Players Are In For A Grind As The Season 2 Battle Pass Will Take Twice As Much XP To Complete As Season 1

Season 2 introduces a new character, Marvin the Martian.

By Aspen Pash - 1 week ago
Game Design Spotlight #16: Lost Ark's Cinematic Cutscenes Unveils Zone Depth While Staying Cohesive

💣 Feature | Game Design Spotlight #16: Lost Ark's Cinematic Cutscenes Unveils Zone Depth While Staying Cohesive

The isometric perspective does more for the game's cutscenes and zones than you think.

By Anthony Jones - 6 days ago
Marvel Snap's Next Season, "The Power Cosmic," Adds Rare Series 4 And 5 Cards And Token Shop In December

Marvel Snap's Next Season, "The Power Cosmic," Adds Rare Series 4 And 5 Cards And Token Shop In December

Some incoming big players in the Marvel universe will likely change up the meta.

By Anthony Jones - 6 days ago