ArcheAge's Descent Into Madness Continues, and I'm Leaving the Trion Worlds Train
It's sometimes difficult deciding what to write up for the site. With Jason and myself being the primary writers for our daily content, we have our own sources for news, we tour the usual websites and some lesser known ones, we try to balance the content as best we can. We don't want to cover one game a ton and totally ignore another. Do we miss things occasionally? Of course, we're only two people and we can't possibly write about EVERY F2P game occurrence. Often, we receive tips on things from you, our readers and friends, and believe me, we're grateful for them.
That's why I have such a hard time writing about ArcheAge lately.
If I wrote every single thing that's been going on with ArcheAge in real time I wouldn't have much time to cover anything else much less do the podcast, First Looks, interviews, etc. I try and hit the high points when things really get crazy and provide you with other content to read rather than stories about the hack of the day.
However, everybody loves a train wreck and this is quickly becoming (already IS one if you talk to people who play daily) and I hate seeing this out of both a genre I love (MMORPGs) and a company I once admired for the way they ran their Rift F2P conversion.
Is XL Games at fault too? Of course, but they didn't sell this game to North American players. Simply, in my opinion, Trion Worlds has damaged the reputation they once had through a series of missteps culminating in the colossal mess that is their publishing of ArcheAge for North America. This is the opinion of someone that isn't logging into that particular game much. Imagine the frustration of those that actually enjoy the game despite its flaws (like we all enjoy our favorite MMO despite things we'd love to change.) I feel for those gamers the most.
Let's not even get into the hacking, hacking, and more hacking.
What happened today? Well, it actually started early yesterday morning when the ArcheAge NA servers were brought down for emergency maintenance. To sum up quickly, Scapes posted to the forums about the outage and provided updates throughout the day...then stopped. The communication went silent. Fast forward to right now and not all of the NA servers are up yet. The ones that are up have exorbitant queues again. Not a peep from Trion Worlds. Not even the "Hey it's not our game to program, we need XL Games to fix some things" mantra we've been given for months now. Silence. And it's not getting any better. If you visit the forum post I linked above, tread carefully. It's almost 14,000 posts long right now and the moderation must be busy doing something else so they're a bit "not safe for work."
Massively even reached out to Trion Worlds for comment on the 2 day outage and only received the following:
"The team's been working all night and has already made a lot of progress improving things and are currently working on fixing the remaining problems with XL GAMES' help. We should have updates coming to the community in the next few hours."
Will we ever know what happened? Probably not. At least not in full. And this is where I get off of the train.
Frankly, I feel Trion Worlds has taken not only ArcheAge players for granted, but players of all of their games for granted. I love Rift. I have since it was subscription based. It's a game I constantly come back to and frequently spend money in. For me to even think about stepping foot into Rift again, much less spending money, Trion Worlds needs to make a drastic change of direction.
I, and many others, aren't upset that a game has issues. They all do. Some big, some small. Usually they get worked out and most companies worth supporting attempt to make reparations like the ones Trion explained to Massively. That's not my issue.
My issues are with Trion Worlds directly. Do not allow a developer to serve broken materials that were well reported LONG before the game was released in North America under your (trusted at the time) name. Do not adopt an "advertise one thing and deliver another" mentality. Do not play the "we're not the developer, we need (insert company here) to fix it but we've given them the feedback" game. You may not be the developer, but you are one of the profiteers. You are willingly taking money, shifting issue responsibility, and being somewhat obscure and often not present at all in your communication to players who pay you.
Sadly, many of Trion Worlds' employees are great people that I've had the great pleasure of meeting and interviewing through the years and I am sure they are working as hard as they can to get your favorite game up and running and bug free. Many of them feel that they owe that to you as their customer. They're good people that have a job just like many of us and they honestly want to do their best for the game they work on and pour their hearts into. I am sure (but have no "inside knowledge" to confirm) that many of them want to do more, say more, and take more action but cannot due to limitations put on them and their communication by others. Unfortunately, they usually are the people that shoulder the brunt of "upset gamer complaints" with little to no kudos to go with that burden. I feel for those people.
Trion Worlds as a company though has become a company that I can no longer personally support. Until such a time as ArcheAge is the actual product that was sold in advance to its players, I cannot and will not play a game I actually enjoy. Nor will I financially support it.
The nature of my position here requires that I report on MMO news, and that includes almost all of Trion's portfolio. I cannot change that, nor would I want to change that. I want to know what changes they are making, how their product is being made into what it should have been for those that love it, and through that reporting I hope to receive good news that will allow me to return to Rift. As a person though, not a dime will be spent nor an hour logged as playtime.
I sincerely wish the best for Trion Worlds, its employees, and most of all, ArcheAge fans. You got a raw deal and it just keeps getting worse. I hope that one day my faith in Trion Worlds as a company is somewhat restored by them doing the right thing. Even if doing the right thing may not be the most immediately profitable decision to make.
This is not a "call to action" or a "join the cause" type of editorial. It is however, an editorial. My opinion. Some will share it, others will not and that's fine by me. Either way, I'd love to know how you feel in the comments below.
UPDATE: Scapes has posted a new update to the forums on the current connectivity issues. Still no reasons explained (besides to say it is NOT DDos) but the team is working on the issues. No rollbacks planned either.
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About the Author
Mike “Magicman” Byrne has been a part of the MMOBomb family for years and serves as the site’s current Editor-in-Chief. His love for MMOs and gaming in general has led him to covering games for numerous gaming websites including Gamebreaker TV and XIV Nation where he proudly displays his fanboy flag for FFXIV:ARR.
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Yeah, I get the appeal, but seriously, just pay your community team.
There’s apparently a lot to look forward to.
The expansion launches today.
The PS5 version has a mode for you PS5 Pro users, too.
At least Archeage is free(though it's no excuse) as the face of the game Trion should be communicating with the players...it's not like the don't have a fairly large team and couldn't do it...they just choose not to.
Don't think it doing to much worse than ESO did though, and that was a big expensive sub game and it was bugged to hell , hacked and broken and botted to epic levels.
Then you have a tiny wee indy company that has next to no staff compared to these big names and their customer service blows just about everything else out of the water, and if they mess up there is usually an apology and a step by step breakdown on how it happened and what they learned so the can avoid it happening again.
Can't say i like the way Rift is heading atm either, planer vouchers removed to "stop people from exploiting planarite" but they have removed they could have just removed the option to cash in on planarite and kept the stone transfer so you could get some decent leveling gear...but why do that when they can remove that to and try to get you to spend money.
Attunments for opening up gear slots...seems to be lifted straight out of defiance, seems that they have set it up so that any expansion they now add they can add new gear that can only be used by having an attunment.
And holy crap that grind to 65, if you don't have rested you'll be pushing it to even get to 65, i used 3 of the top end exp flasks(which i got free as compensation for some problems they had months ago)...seems they want more money from pots.
I will just try to be the devil's advocate, here. I am not a AA player, but I did enjoy a lot Defiance (who got the best instance auto-grouping that I'm aware of - but that's just a opinion).
Publishing a game that's not optimized happens. But, due to the massive code involved in this sort of game, the first personn who can temper with it... is the one who write it. You just can't play with hundreds of thousands lines if you don"t know them. Your problem is IF XL games didn't respond well to Trion or IF they did write their code so badly that you can't fix things without rewriting the core code. This incident prove that Trion probably decided to try to fix it by themselve... Meaning that they just put their hands on this code and that they will try to decipher the massive datas of this game. It take times. A lot.
I'm a gamer. To casual a gamer to invest a ton of money in a game, but still a gamer. I enjoy playing to detend myself, like a lot of people. So F2P is great for me. But, I'm not in the trend of paying a game to be able to buy a portion of land, be a patron, etc. I do understand people who want to invest time and money in this sort of "paralel reality" (I'm using this term, because I don't know another one). But, you must understand too, that when there is real money involved and that if you must pay to have advantages over others, there will always be Bots. And hacks. And Ddos attacks. And mega crashings of servers.
Remember when some people farmed Diablo 2 to death to be able to sell objects with real money "under the table" ? That was the beginning of all of this. Now, there is bots to farm instead. And Diablo 3 did have his own Shop ingame after that, to make some profits too. Annnnd some bots too. But, can every publisher be like Blizzard and invest TONS of money and time to test and protect their games?
I don't think so, but even if I'm wrong, still this peoples lives with your transactions. And they know it.
But the crap can happen. Like now. Don't forget that there is probably a contract behind all this. One of those where you can't break it without loosing a lot of money. Initially, it's not Trion' job to fix the game. But they must and I suspect they try to do it. There is probably some tension beetween them and XL games. Anyway, they do it because, like all of you pointed, the blame is on their head and not on XL (Trion name come first on all the articles).
Seriously, what can they do? People are shooting out since the first day of the launch in North America. Of course, if you pay, you could expect a stable experience, or some communication. But don't buy anything the first week! Some of you are talking of known problems, did you wait to see if some things were fixed before jumping in?
And don't say that you payed for a finished product: today, there is no such things, even on single player games. Even Diablo 3 did have enormous launch problems. They simply were victims of their hype. So is ArcheAge.
Morality: don't bury Trion. I'm sure they're doing what they can. Just wait and see if the game become better for you to enjoy the experience. Because if you bury Trion, they will shut down and if they do, your money is lost. And don't expect any kind of refund.
Simple maths.
Sorry to put things so bluntly. I'm not defending Trion on a whole, but the peoples who work there that are forced to patch a probably bad deal...
And when the game was actually released, all those F2P business model changes done to clearly force people to pay in order to be slightly competitive. Have they no shame at all?
I do agree with some takes on the article above, but remember, Rift failed once and then it went F2P and more mistakes were made after the conversion as well. Maybe you choose to highly regard Trion but i'm done with them a long time ago and after trying AA for OB3, OB4 and some weeks after release, i can easily claim that i'm done with any title that has anything to do with them or is Trion Worlds related.
The only writers, you mean.
"Trion Worlds has damaged the reputation they once had through a series of missteps culminating in the colossal mess that is their publishing of ArcheAge for North America."
And i wonder who "helped" them along to their failure, surely a pro DDoS doesn't just happen for the heck of it, it was a job that had been paid for (as are likely all those hacks are as well) and the payment i'm sure came from one of Trions primary industry rivals< now who would that be huh?
the problem I had was when something was broken, or being exploited their response was less than stellar. hacking was an issue etc. they were very slow in admitting there was a problem and even slower to act on problems. while the game works fairly well today (last I checked), it left a bad feeling with me.
I tried AA when it was in CBT and saw the same road id been on before. so I avoided it. glad I did. Trion has pretty much lost me as a customer. it would hard for them to win me back considering im not playing or buying their products.
tldr: I agree with MM on this one.
My friends had high hopes for AA they spend some money too but seeing how this game went downhill bots and hacks,they left the game and now feel cheated.
They made their REP with RIFT and now they LOST it with AA.I am glad I didnt liked the game in first place or spend any rather to get sad leaving the game.
The game is a simple farmvile with battles and a lot of bugs...