Features (Page 34)

Gamescom Free-to-Play Wrap-up 2013

Although there wasn't much in the way of Free-to-Play news, it's always a great experience visiting Gamescom in Cologne, Germany.

By MMOBomb Staff -
WildStar's Revenue Model: Can It Last?

WildStar isn't going to be free-to-play when it launches. Of course, that won't stop people from speculating about when it will, because all subscription-based games that have come out over the last several years have eit...

By Jason Winter -
Free MMOs Strong, But Down In July

A couple of months ago, I looked at how various MMOs stacked up against each other, in terms of how much traffic their websites got – a reasonable enough way to determine general activity and populariy.

By Michael Dunaway -
Dragon's Prophet: Now With More Dragons

Sony Online Entertainment's philosophy with the new content update for Dragon's Prophet, Wintertide, seems pretty simple: more, bigger, and...

By Jason Winter -
Lockboxes: Loot For A Price

By now, it seems that just about every free-to-play game includes some form of lockboxes.

By Jason Winter -
Best of E3: My Excellent Entertainment Experience

E3 2013 was just over two weeks ago and while it certainly was a console-fest, some interesting Free-to-Play news did emerge from the heaps of media and PR bodies stacked on top of one another within the expo center. We pulle...

By Michael Dunaway -
To Free Or Not To Free: Are Pre-Launch Packages Worth It?

I have never bought a pre-launch package for a F2P game. I'm not like some people, who think they're an evil on par with Rebecca Black's “Friday,” or that they're a cunning scheme by corporate bigwigs looking to separate ...

By Jason Winter -
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