Forge of Empires Hits 100 Million Euros Revenue Mark

Michael Byrne
By Michael Byrne, Editor in Chief
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Most free to play games and publishers don't reveal exact numbers when it comes to things like playerbase, revenue, and even subscribers where applicable. Innogames is taking a bit of a different approach when it comes to revenue and announcing to the world exactly where just about all of their titles stand.

Having initial development costs in the neighborhood of about 1 million Euros (a bit over $1.1 million USD), Forge of Empires has now pulled in over 100 million Euros in revenue over the almost 3 year life of the free to play game. With over 25 million registered accounts, Forge of Empires isn't likely to slow down now that the iOS and Android versions are hitting their stride.

Armin Busen, Chief Product Officer at InnoGames, attributes the success to "...the combination of high quality content and a well working, sustainable business model. The free-to-play model allows us to reach a large target group of players and earn the revenue over a long period of time. A lot of players enjoy our games for years, which is why long-term motivation is one of the most important goals for all of our games."

How are other Innogames titles panning out? Released in 2009, Greopolis is set to hit the 100 Million Euro lifetime revenue target itself this fall, and even Tribal Wars has eclipsed the 80 Million Euros mark.

If you want to check out where all the money is coming from, head on over to the official Innogames website.

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In this article: Innogames, Forge of Empires.

About the Author

Michael Byrne
Michael Byrne, Editor in Chief
Mike “Magicman” Byrne has been a part of the MMOBomb family for years and serves as the site’s current Editor-in-Chief. His love for MMOs and gaming in general has led him to covering games for numerous websites including Gamebreaker TV and XIV Nation where he proudly displays his fanboy flag for FFXIV:ARR.

Discussion (3)

KakaTulips 7 years ago
EU guy here. We get these crappy TV ads after every program. So the marketing campaign is strong. A LOT Of suckers join too. So many times I am in the room when the commercial comes on at a diner invite. The kids flip out and want their parents to "buy it", the parents think it is some kind of movie so sign up and pay for it waiting for a film, find out it is a game, and uninstall. Actually interested players play it and P2W dominates, it is pumped out in google play and other casino machines.... sucker ware for suckers

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