Nexon Has Best Ever Q3, Expects Upward Trend In Q4
Nexon released its Q3 2020 financial statement earlier today, and while it's not quite as effusive as previous installments, it was still good news (almost) all around for the developer. This year marked the company's best-ever Q3 revenue, up 52% from Q3 2019, despite the postponement of the next installment of one of its biggest franchises.
While mobile revenue skyrocketed in the quarter, up 140% from Q3 2019, PC revenue also saw an uptick, up 20% compared to the same quarter. Both were also up about 20% from Q2's results. The results come despite Dungeon&Fighter mobile missing its expected launch in China, but the difference was more than made up by the strong performance of several games in Korea, including the newly launched V4 and The Kingdom of the Winds: Yeon. That game is a mobile adaptation of one of the world's oldest MMORPGs, having initially launched back in 1996.
North America and Europe also saw positive trends for the quarter, with V4 again taking some of the credit, along with MapleStory and its mobile version.
For Q4, Nexon expects another solid showing, projecting a year-over-year revenue increase of 23% to 33%. The numbers will again be driven by Korea, which has already matched its revenue total from all of 2019. For the most part, that will be driven the same franchises that led to its good Q3, without including Mobile Dungeon&Fighter.
In the pipeline for the future includes the usual suspects, including KartRider: Drift, Mabinogi Mobile, and Embark Studios' project. Added to the list of mobile games in development for Korea and the Rest of the world is a mouthful of a game: "KonoSuba: God's Blessing on this Wonderful World! Fantastic Days." I think the localization team will need to work a little on making that title a bit more palatable if it ever comes West.
You can view Nexon's Q3 financial statement here.
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About the Author

Jason Winter is a veteran gaming journalist, he brings a wide range of experience to MMOBomb, including two years with Beckett Media where he served as the editor of the leading gaming magazine Massive Online Gamer. He has also written professionally for several gaming websites.
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