As you can see in the chart below, Apex Legends made its debut at #6 on the PC gaming chart, one spot below its erstwhile competitor, Fortnite: Battle Royale (and just above World of Tanks and Dota 2). It was also the #4 game on consoles during the month, two spots behind Fortnite.
SuperData said that Respawn Entertainment’s new battle royale made $92 million in the month, giving it “the best launch month of any free-to-play game in history.” That total is even more impressive when you consider that Apex Legends launched four days into the year’s shortest month, and therefore had only about three-and-a-half weeks to accumulate its numbers. By comparison, Fortnite made an estimated $89 million in December 2017, its third full month of release.
In other F2P gaming news, SuperData said that Hearthstone had “its largest year-over-year decline” in February, losing 52% of its revenue. On a personal note, I’ve barely played this year, and the recently announced expansion just isn’t exciting me. Add in the curious survey from late last year, and it’s highly possible that 2019 could be a make-or-break year for Blizzard’s once-dominant digital CCG.