EverQuest Franchise Director of Development Dave Georgeson laid out the monetization plans for EverQuest Next Landmark on the game's forums today.
EverQuest Franchise Director of Development Dave Georgeson laid out the monetization plans for EverQuest Next Landmark on the game's forums today.
When it comes right down to it, I'm just a guy.
It's time to fill out your bracket – no, not for basketball, for video games!...
“It's not uncommon to say we didn't have a super-stellar launch” was one of the first things Gazillion Community Manager Ryan Collins told me during our Marvel Heroes play session on Thorsday.
Every free-to-play game is pay-to-win. That's a sentiment I see all the time.
It's not hard to spot the trend in new MMOs to have minimal hotbars, or in some cases, small and unobtrusive UIs as a whole.
In the wake of stories like this one, the United Kingdom has cracked down on the free-to-play industry.
Racing titles within the Free-to-Play space have never quite had the widespread fame their console counterparts have enjoyed over the years.
The year-end numbers from market research firm SuperData are in, and they paint a positive picture for online games that adhere primarily to the free-to-play model. SuperData reports that online gaming revenue overall in ...
The indie group of Swedish game developers that are building their MOBA Deadbreed, have been hard at work preparing a game that they believe is their own collective vision.
I didn't mean to play Hearthstone.
I'll say this for Square-Enix, they definitely go the atmosphere right in Nosgoth.
InnoGames' social strategy game Tribal Wars has seen over 50 million players embark on an epic path to conquest and glory since its launch a decade ago.
When I was first getting heavily into The Lord of the Rings Online back in 2007, a common joke among players, commenting on how slowly content was coming to match the pace of the books, was “Mordor in 2016 or bust!...
In a recent guest column on MMORPG.com, Goblinworks CEO Ryan Dancey responds to a Forbes article that casts doubt on The Elder Scrolls Online's ability to succeed as a subscription-only MMORPG.
SOE dropped a sizable bombshell last Thursday, announcing that the benefits of PlanetSide 2 Premium Memberships would change from 500 Station Cash a month to a selection of items with a value of up to 2000 SC. In a follow-up ...
There's a battle going on in the virtual skies, and it ain't pretty.
There's not much that's newsworthy around the end of the year, so how about some unadulterated fluff?...
In a recent interview with Edge Online, Dark Souls II Producer Takeshi Miyazoe made light of free-to-play games and their, shall we say, inconsistent quality: Again, the notion [of going F2P] draws laughter from Miyazoe.
Another year brought another slew of hits to the free-to-play game market, and we here at MMOBomb want to showcase the best of the best!...
I was asked several times during my visit to Aeria Games last week what sort of MMOs I played.
A new report from market research firm SuperData examines the physical and digital card game market, giving estimates as to the size of both in the U.S.
I know, the title above sounds like a contradiction to this article from last month.
As surprising as it was that Trion Worlds seemed to pull a game out of its nether regions last week, I was even more surprised to learn that there was no NDA regarding it.
A topic that's come up recently around the MMOBomb office water cooler – if we had an office or a water cooler – regards subscriptions in free-to-play games.